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Subject: IP: MIT professor goes to DC -- to testify about violence in media
> > >[Yep, that's pretty much the way hearings work. --Declan] > >---------- Forwarded message ---------- >Date: Fri, 7 May 99 09:30:04 EDT >From: henry3@MIT.EDU >To: declan@well.com >Cc: pmccormi@MIT.EDU >Subject: Prof. Jenkins Goes to Washington > >It was suggested that you would find this account of my testimony before the >U.S. Senate of interest and so I am passing it along to you. Feel free to >distribute it on your list. > >So many people have asked for the details that I've decided to write out a >personal narrative that can circulate where-ever anyone wishes. > >This is the story of how a mild mannered MIT Professor ended up being called >before Congress to testify about "selling violence to our children" and what >it is like to testify. > >Where to start? For the past several months, ever since my book, FROM BARBIE >TO MORTAL KOMBAT: GENDER AND COMPUTER GAMES appeared, I've been getting >calls to talk about video game violence. It isn't a central focus of the >book, really. We were trying to start a conversation about gender, about the >opening up of the girls game market, about the place of games in "boy >culture," and so forth. But all the media wants to talk about is video game >violence. Here is one of the most economically significant sectors of the >entertainment industry and here is the real beach head in our efforts to >build new forms of interactive storytelling as part of popular, rather than >avant garde, culture, but the media only wants to talk about violence. These >stories always follow the same pattern. I talk with an intelligent reporter >who gives every sign of getting what the issues are all about. Then, the >story comes out and there's a long section discussing one or another of a >seemingly endless string of anti-popular culture critics and then a few >short comments by me rebutting what they said. A few times, I got more >attention but not most. But these calls came at one or two a week all fall >and most of spring term. Then, when the Littleton shootings, they increased >dramatically. Suddenly, we are finding ourselves in a national witch hunt to >determine which form of popular culture is to blame for the mass murders and >video games seemed like a better candidate than most. So, I am getting calls >back to back from the LA TIMES, THE NY TIMES, The Christian Science Monitor, >The Village Voice, Time, etc., etc., etc. I am finding myself denounced in >The Wall Street Journal op-ed page for a fuzzy headed liberal who blames the >violence on "social problems" rather than media images. And, then, the call >came from the U.S. Senate to see if I would be willing to fly to Washington >with just a few days notice to testify before the Senate Commerce Committee >hearings. I asked a few basic questions, each of which feared me with >greater dread. Turned out that the people testifying were all anti-popular >culture types, ranging from Joseph Lieberman to William Bennett, or industry >spokesmen. I would be the only media scholar who did not come from the >"media effects" tradition and the only one who was not representing popular >culture as a "social problem." My first thought was that this was a total >setup, that I had no chance of being heard, that nobody would be sympathetic >to what I had to say, and gradually all of this came to my mind as reasons >to do it and not reasons to avoid speaking. It felt important to speak out >on these issues. > >A flashback: When I was in high school, I wore a trenchcoat (beige, not >black), hell, in elementary school I wore a black vampire cape and a >medallion around my neck to school. I was picked on mercilessly by the >rednecks who went to my school and I spent a lot of time nursing wounds, >both emotional and some physical, from an essentially homophonic >environment. I was also a sucker for Frank Capra movies -- Mr. Smith Goes to >Washington most of all -- and films like 1776 which dealt with people who >took risks for what they believed. I had an amazing high school teacher, >Betty Leslein, who taught us about our government by bringing in government >leaders for us to question (among them Max Clevland, who was then a state >legislature and now a member of the Commerce Committee) and sent us out to >government meetings to observe. I was the editor of the school paper and got >into fights over press censorship. And I promised myself that when I was an >adult, I would do what I could to speak up about the problems of free speech >in our schools. Suddenly, this was a chance. > >I also had been reading Jon Katz' amazing coverage on the web of the >crackdown in schools across America on free speech and expression in the >wake of the shootings. Goth kids harassed for wearing subcultural symbols >and pushed into therapy. Kids suspended for writing the wrong ideas in >essays or raising them in class discussions. Kids pushed off line by their >parents. And I wanted to do something to help get the word out that this was >going on. > >So, it didn't take me long to say yes. > >I was running a major conference the next day and then I would have one day >to pull together my written testimony for the Senate. I didn't have much in >my own writings I could draw on. I pulled together what I had. I scanned the >web. I sent out a call for some goth friends to tell me what they felt I >should say to Congress about their community and a number of them stayed up >late into the night sending me information. And I pulled an all nighter to >write the damn thing which was really long because I didn't have time to >write short. And then, I worked with my assistant, Shari Goldin, to get it >proofed, edited, revised, and sent off to Congress. And to make arrangements >for a last minute trip. > >When I got there, the situation was ever worse than I had imagined. The >Senate chamber was decorated with massive posters of video game ads for some >of the most violent games on the market. Many of the ad slogans are >hyperbolic -- and self-parodying -- but that nuance was lost on the Senators >who read them all deadly seriously and with absolute literalness. Most of >the others testifying with professional witnesses who had done this kind of >thing many times before. They had their staff. They had their props. They >had professionally edited videos. They had each other for moral support. I >had my wife and son in the back of the room. They are passing out press >releases, setting up interviews, being tracked down by the major media and >no one is talking to me. I try to introduce myself to the other witnesses. >Grossman, the military psychologist who thinks video games are training our >kids to be killers, won't shake my hand when I wave it in front of him. I am >trying to keep my distance from the media industry types because I don't >want to be perceived as an apologist for the industry -- even though, given >the way this was set up, they were my closest allies in the room. This is >set up so you can either be anti-popular culture or pro-industry and the >thought that as citizens we might have legitimate investments in the culture >we consume was beyond anyone's comprehension. > >The hearings start and one by one the senators speak. There was almost no >difference between Republicans and Democrats on this one. They all feel they >have to distance themselves from popular culture. They all feel they have to >make "reasonable" proposals that edge up towards censorship but never quite >cross the constitutional lines. It is political suicide to come out against >the dominant position in the room. > >One by one, they speak. Hatch, Lieberman, Bennett, the Archbishop from >Littleton.... Bennett starts to show video clips which removed from context >seem especially horrific. The fantasy sequence from Basketball Diaries >reduced to 20 seconds of Leo DiCaprio blasting away kids. The opening >sequence from SCREAM reduced to its most visceral elements. Women in the >audience are gasping in horror. The senators cover their faces with mock >dread. Bennett start going on and on about "surely we can agree upon some >meaningful distinctions here, between CASINO and SAVING PRIVATE RYAN, >between THE BASKETBALL DIARIES and CLEAR AND PRESENT DANGER..." I am just >astonished by the sheer absurdity of this claim which breaks down to a pure >ideological distinction which has neither aesthetic credibility nor any >relationship to the media effects debate. Basketball Diaries is an important >film; CLEAR AND PRESENT DANGER is a right wing potboiler! Scorsese is bad >but Spielberg is good? > >Meanwhile, the senators are making homophobic jokes about whether Marilyn >Manson is "a he or a she" that I thought went out in the 1960s. These strike >me as precisely the kind of intolerant and taunting comments that these kids >must have gotten in school because they dressed differently or acted oddly >in comparison with their more conformist classmates. > >By this point, we reach the hour when the reporters have to call in their >stories if they are going to make the afternoon addition and so they are >heading for the door. It's down to the C-Span camerawoman and a few >reporters from the game industry trade press. > >And then I am called to the witness stand. Now, the chair is something >nobody talks about. It is a really really low chair and it is really puffy >so you sit on it and your butt just keeps sinking and suddenly the tabletop >is up to your chest. It's like the chairs they make parents sit in when they >go to talk to elementary school teachers. The Senators on the other hand sit >on risers peering down at you from above. And the whole power dynamics is >terrifying. > >Grossman starts to attack me personally, claiming that a "journalism" >professor and a "film critic" have no knowledge of social problems. It takes >me a while for the attacks to sink in because they are so far off the mark. >I am not a journalism prof. and I am not a film critic. I am a media scholar >who has spent more than 15 years studying and writing about popular culture >and I do think I have some expertise at this point on how culture works, how >media is consumed, how media panics are started, how symbols relate to real >world events, how violence operates in stories, etc., etc. and that's what I >was speaking about. > >I am doing OK with all of this. I am surprisingly calm while the other >people speak, and then Sen. Brownback calls my name, and utter terror rushes >through my body. I have never felt such fear. I try to speak and can hardly >get the words out. My throat is dry. I reach for a glass of water and my >hands are trembling so hard that I spill water all over the nice table. I am >trying to read and the words are fuzzing out on the page. Most of them are >handwritten anyway by this point because I kept revising and editing until >the last minute. And I suddenly can't read my writing. Cold sweet is pouring >over me. I have visions of the cowardly lion running down the halls in OZ >escaping the great blazing head of the wizard. But there's no turning back >and so I speak and gradually my words gain force and I find my voice and I >debating the congress about what they are trying to do to our culture. I >take on Bennett about his distorted use of the BASKETBALL DIARIES clip, >explaining that he didn't mention this was a film about a poet, someone who >struggles between dark urges and creativity, and that the scene was a >fantasy intended to express the rage felt by many students in our schools >and not something the character does let alone something the film advocates. >I talked about the ways these hearing grew out of the fear adults have of >their own children and especially their fear of digital media and >technological change. I talked about the fact that youth culture was >becoming more visible but it's core themes and values had remained pretty >constant. I talked about how reductive the media effects paradigm is as a >way of understanding consumers relations to popular culture. I attacked some >of the extreme rhetoric being leveled against the goths, especially a line >in TIME from a GOP hack that we needed "goth control" not "gun control." I >talked about the stuff that Jon Katz had been reporting about the crackdown >on youth culture in schools across the country and I ended with an ad-libed >line, "listen to your children, don't fear them." Then, waited. > >The Senator decided to take me on about the goths, having had some staff >person find him a surprisingly banal line from an ad for a goth nightclub >which urged people to "explore the dark side." And I explained what I knew >about goths, their roots in romanticism and in the aesthetic movement, their >nonviolence, their commitment to acceptance,their strong sense of community, >their expression of alienation. I talked about how symbols could be used to >express many things and that we needed to understand what these symbols >meant to these kids. I spoke about Gilbert and Sullivan's PATIENCE as a work >that spoke to the current debate, because it spoofed the original goths, the >Aesthetics, for their black garb, their mournful posturing, and said that >they were actually healthy and well adjusted folks underneath but they were >enjoying playing dark and soulful. The Senator tried repeating his question >as if he couldn't believe I wasn't shocked by the very concept of giving >yourself over to the "dark side." And then he gave up and shuffled me off >the stand. > >The press warmed around the anti-violence speakers but didn't seem to want >to talk to me. I just wanted to get out of there. I felt no one had heard >what I had to say and that I had been a poor messenger because I had >stumbled over my words. But several people stopped me in the hallway to >thank me. And dozens more have sent me e-mail since having seen it on C-Span >or heard it on the radio or seen the transcript on the web or heard about it >from friends. And suddenly I feel better and better about what had happened. >I had spoken out about something that mattered to me in the halls of >national power and people out there had heard my message, not all of them >certainly, but enough. > >I know the fight isn't over -- at least I hope it isn't. There will be more >chances to speak, but I felt like I had scored some victory just by being >there and speaking. Someone wrote me that it was all the more powerful to >have one rational voice amid a totally lopsided panel of extremists. People >would see this was a witch hunt of sorts. I'd like to believe that. > >THe key thing was I got a statement into the record that was able to say >more than I could in five minutes and people can read it on the web at: >http://www.senate.gov/~commerce/hearings/0504jen.pdf > >What follows is the text of my oral remarks which are rather different from >the written statement because I was still doing research and writing on the >airplane. > >I am Henry Jenkins, Director of the MIT Comparative Media Studies Program. I >have published six books and more than fifty essays on various aspects of >popular culture. My most recent books, THE CHILDREN'S CULTURE READER and >FROM BARBIE TO MORTAL KOMBAT: GENDER AND COMPUTER GAMES deal centrally with >the questions before this committee. I am also the father of a high school >senior and the house master of a MIT dormitory housing 150 students. I spent >my life talking with kids about their culture and I have come here today to >share with you some of what I have learned. > >The massacre at Littleton, Colorado has provoked national soul searching. We >all want answers. But we are only going to find valid answers if we ask the >right Questions. The key issue isn't what the media are doing to our >children but rather what our children are doing with the media. The >vocabulary of "media effects", which has long dominated such hearings, has >been challenged by numerous American nd international scholars as an >inadequate and simplistic representation of media consumption and popular >culture. Media effects research most often empties media images of their >meanings, strips them of their contexts, and denies their consumers any >agency over their use. > >William Bennett just asked us if we can make meaningful distinctions between >different kinds of violent entertainment. Well, I think meaningful >distinctions require us to look at images in context, not looking at 20 >second clips in isolation. From what Bennett just showed you, you would have >no idea that THE BASKETBALL DIARIES was a film about a poet, that it was an >autobiographical work about a man who had struggled between dark urges and >creative desires, that the book on which it was based was taught in high >school literature classes, and that the scene we saw was a fantasy which >expressed his frustrations about the school, not something he acts upon and >not something the film endorses. > >Far from being victims of video games, Eric Harris and Dylan Klebold had a >complex relationship to many forms of popular culture. They consumed music, >films, comics, videogames, television programs. All of us move nomadically >across the media landscape, cobbling together a personal mythology of >symbols and stories taken from many different places. We invest those >appropriated materials with various personal and subcultural meanings. >Harris and Klebold were darn toward dark and brutal images which they >invested with their personal demons, their antisocial impulses, their >maladjustment, their desires to hurt those who had hurt them. > >Shortly after I learned about the shootings, I received e-mail for a 16 year >old girl who shared with me her web site. She had produced an enormous array >of poems and short stories drawing on characters from popular culture and >had gotten many other kids nationwide to contribute. Though they were >written for no class, these stories would have brightened the spirit of >writing teachers. She had reached into contemporary youth culture, including >many of the same media products that have been cited in the Littleton case, >and found there images that emphasized the power of friendship, the >importance of community, the wonder of first romance. The mass media didn't >make Harris and Klebold violent and destructive and it didn't make thi girl >creative and sociable but it provided them both with the raw materials >necessary to construct their fantasies. > >Of course, we should be concerned about the content of our culture and we >all learn thing from the mass media. But popular culture is only one >influence on our children's imaginations. Real life trumps media images >every time. We can shut down a video game if it is ugly, hurtful, or >displeasing. But many teens are required to return day after day to schools >where they are ridiculed and taunted and sometimes physically abused by >their classmates. School administrators are slow to respond to their >distress and typically can offer few strategies for making the abuse stop. >As one Littleton teen explained, "Everytime someone slammed them against a >locker or threw a bottle at them, they would go back to Eric and Dylan's >house and plot a little more." > >We need to engage in a rational conversation about the nature of the culture >children consume but not in the current climate of moral panic. I believe >this moral panic is pumped up by three factors. > >1)Our fears of adolescents. Popular culture has become one of the central >battlegrounds through which teens stake out a claim on their own autonomy >from their parents. Adolescent symbols from zoot suits to goth amulets >define the boundaries between generations. The intentionally cryptic nature >of these symbols often means adults invest them with all of our worst fears, >including our fear that our children are breaking away from us. But that >doesn't mean that these symbols carry all of these same meanings for our >children. However spooky looking they may seem to some adults, goths aren't >monsters. They are a peaceful subculture committed to tolerance of diversity >and providing a sheltering community for others who have been hurt. It is, >however, monstrously inappropriate when GOP strategist Mike Murphy advocates >"goth control" not "gun control." > >2)Adult fears of new technologies. The Washington Post reported that 82 >percent of Americans cite the Internet as a potential cause for the >shootings. The Internet is no more to blame for the Colombine shootings than >the telephone is to blame for the Lindbergh kidnappings. Such statistics >suggest adult anxiety about the current rate of technological change. Many >adults see computers as necessary tools for educational and professional >development. But many also perceive their children's on-line time as >socially isolating. However, for many "outcasts," the on-line world offers >an alternative support network, helping them find someone out there >somewhere who doesn't think they are a geek. > >3)The increased visibility of youth culture. Children fourteen and under now >constitute roughly 30 percent of the American population, a demographic >group larger than the baby boom itself. Adults are feeling more and more >estranged from the dominant forms of popular culture, which now reflects >their children's values rather than their own. Despite our unfamiliarity >with this new technology, the fantasies shaping contemporary video games are >not profoundly different from those which shaped backyard play a generation >ago. Boys have always enjoyed blood and thunder entertainment, always >enjoyed risk-taking and rough housing, but these activities often took place >in vacant lots or backyards, out of adult view. In a world where children >have diminished access to play space, American mothers are now confronting >directly the messy business of turning boys into men in our culture and they >are alarmed at what they are seeing but the fact that they are seeing it at >all means that we can talk about it and shape it in a way that was >impossible when it was hidden from view. > >We are afraid of our children. We are afraid of their reactions to digital >media. And we suddenly can't avoid either. Thee factors may shape the >policies that emerge from this committee but if they do, they will lead us >down the wrong path. Banning black trenchcoats or abolishing violent video >games doesn't get us anywhere. These are the symbols of youth alienation and >rage -- not the causes. > >Journalist Jon Katz has described a backlash against popular culture in our >high schools. Schools are shutting down student net access. Parents are >cutting their children off from on-line friends. Students are being >suspended for displaying cultural symbols or expressing controversial views. >Katz chillingly documents the consequences of adult ignorance and fear of >our children's culture. Rather than teaching children to be more tolerant, >high school teachers and administrators are teaching students that >difference is dangerous, that individuality should be punished, and that >self expression should be constrained. In this polarized climate, it becomes >IMPOSSIBLE for young people to explain to us what their popular culture >means to them. We re pushing this culture further and further underground >and thus further and further from our understanding. > >I urge this committee to listen to youth voices about this controversy and >have submitted a selection of responses from young people as part of my >extended testimony. > >Listen to our children. Don't fear them. > > >Henry Jenkins > > > > >-------------------------------------------------------------------------- >POLITECH -- the moderated mailing list of politics and technology >To subscribe: send a message to majordomo@vorlon.mit.edu with this text: >subscribe politech >More information is at http://www.well.com/~declan/politech/ >--------------------------------------------------------------------------
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