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Subject: IP: Digital rights and wrongs
The message sender can protect email using InvisiMail. Visit http://www.invisimail.com for more details. ______________________________________________________ >Date: Tue, 3 Aug 1999 05:34:15 +0200 (CEST) >From: Anonymous <nobody@replay.com> >Subject: Digital rights and wrongs >To: cypherpunks@toad.com >Sender: owner-cypherpunks@toad.com > > [This is from the 07/17/99 issue of The Economist magazine] > > Digital rights and wrongs > > > > Computers were supposed to be threatening copyright. Instead, they may end up > making it stronger > > Digital rights and wrongs > > INTELLECTUAL-PROPERTY law Òcannot be patched, retrofitted or expanded > to contain digitised expression,Ó wrote John Perry Barlow, co-founder of the > Electronic Frontier Foundation, an online lobbying group, in an influential essay. > ÒDigital technology is detaching information from the physical plane, where > property law of all sorts has always found definition...The bottle was protected, > not the wine.Ó > > It now looks as if he was wrong. A lot of people still want to protect their > electronic wine. More than a dozen companies are rolling out so-called > digital-rights-management systems to do just that. These systems are > complicated pieces of software that could, if widely deployed, not only establish > property rights in the digital domain, but also strengthen the power of publishers. > > Some firms focus on only one form of intellectual content. AT&T , Liquid Audio > and Microsoft are offering protection for online music; NextPageÕs Folio and > XeroxÕs ContentGuard protect electronic documents. But other companies, such > as IBM, Intertrust Technologies, SoftLock and Wave Systems, have developed > systems designed to protect an even wider range of digital works. > > As a flavour of what is to come, on July 13th, the Secure Digital Music Initiative > ( SDMI ), a global coalition of more than 110 music, consumer-electronics and > computer firms, published its standard for future players of online music files. > Besides blocking the playing of illegal copies of newly released songs, these > devices are supposed to understand predetermined digital-usage rights. The > schemeÕs ÒdefaultÓ setting is that people should not be able to own more than > four copies of a piece of music for personal use without paying extra. Nor > should they be able to distribute them over the Internet. > > This is only the first step. Some time next year, SDMI hopes to settle on a > standard for a comprehensive digital-rights system. This would let music > publishers Òslice and diceÓ their copyright. They could decide, for example, > how often consumers would be allowed to play a song, how many copies they > could make of it and if they should be able to upload it on to an Internet server. > > It is easy to see why the recording industry, and owners of other types of > ÒcontentÓ, are keen on digital-rights-management systems. Besides ensuring > these owners were paid for their products, the technology would let them market > their digital wares in entirely new ways, such as so-called ÒsuperdistributionÓ. > This novel retailing tactic is meant to allow people to distribute copyright material > freely to others. But before those others can actually play or view it, it will > automatically Òphone homeÓ to a special Internet clearing-house to arrange for > the payment of a suitable fee. > > Mine, all mine > > Digital-rights-management systems are built around a concept that Mark Stefik, > principal scientist at XeroxÕs Palo Alto Research Centre, calls Òtrusted > systemsÓ. The term refers to computers that can be relied upon to follow rules > set by a publisher. If the copying of a digital work is not allowed, for instance, > such a device will refuse to make a duplicate. > > The best way to do this is to control both the software and the hardware. > Machine-readable ÒtagsÓ in the software are then used to represent particular > rightsÑsuch as the right to print something, or to transfer it to another > deviceÑthat the hardware can interpret. When a piece of content is loaded into a > trusted device, it checks the associated digital rules and acts accordingly. > > One primitive example of such an arrangement is the digital audio tape recorder, > which will not make copies from copies. Another is the pay-per-view digital > videodisc. Neither of these, however, has been a startling commercial success. > That is at least partly because many people do not want to buy specific bits of > hardware for particular applications. They would rather rely on a > general-purpose and, from a copyright holderÕs point of view, highly > untrustworthy device: the personal computer. > > Protection from PC s is what designers of digital-rights-management systems see > as the Òkiller applicationÓ for their technology. All attempts to do it make > extensive use of cryptographyÑcreating, to push Mr BarlowÕs analogy a stage > further, a virtual bottle for the digital wine. IBM calls this container a Cryptolope > (short for Òcryptographic envelopeÓ). Intertrust dubs it a DigiBox. These > containers work because, although you can examine their contents if you have > the right key, you cannot actually take the contents out to copy them. Instead, > you are restricted to whatever operations your key permits. > > Most systems for PC s require the installation of special software that acts as a > sort of electronic notary. It checks a userÕs identity, looks up his rights, contacts > a financial clearing-house to arrange payment and, if everything is in order, > decrypts the digital work. In some schemes, users also need a special viewer or > player program that is deemed to be secureÑmeaning, for example, that the > printing function is disabled if a particular userÕs rights do not include printing. > > There are other differences between the various systems on offer. Some require > users to be connected to the Internet while they are viewing a file that they have > purchased. Some keep files and rights separate, so that the latter can be updated > even after a product has been distributed. But the main difference is the degree of > choice that their rights-management offers. > > The most ambitious scheme so far is IntertrustÕs technology. It allows creators, > publishers and distributors to attach not just usage rights to their content, but > business rules such as tailored pricing. With a software tool called Commerce > Modeler, content creators can, for example, permit users to get discounts for a > song if they also buy tickets to a particular concert. > > All this technology creates plenty of opportunities for new sorts of > interactive-service provider. In particular, online clearing-houses will be needed > to record data on who is using what, and then to arrange suitable financial > transactions. One likely contender in this field is Reciprocal, a firm that already > has deals with several big record companies. Another is PublishOne, which > provides a similar service for electronic publishers of such things as business > reports. > > Indeed, PublishOneÕs business plan is a good example of how > digital-rights-management systems may work in practice. When a publisher > uploads its content on to one of the companyÕs computers, it sets the price and > defines, for example, whether the product can also be saved or printed by any > user who wants to buy the right to look at it. PublishOne then pops it in an > appropriate digital container and publishes it on one of its partner websites. > Buyers need to register with a financial clearing-house and download the > necessary software to open the container and reveal the goodies inside. > > All of which sounds excellent news for brain-workers who wish to sell the fruits > of their labours. Whether it will turn out that way, however, depends on two > groups: customers, who may have got used to the current, lax regime, and > techno-anarchists, who think all software should be free. > > Intellectual property is theft > > If rights-management software can truly be made secure, customers may have no > choice but to stump up. The issue will, in any case, be fought out in the > marketplace. But that security is by no means guaranteed. Hackers love a > challenge, and hacking into such software is just the sort of challenge that many > of them like best. And because of their belief in freedom-of-software, their > solutions will, no doubt, be made freely available. > > That, according to Dr Stefik, means that rights-management systems based > purely on software are, in the end, unlikely to be sufficient. He thinks extra > hardware will be needed, too. This will probably be built into future generations > of PC s in the form of a so-called copyright chip (©-chip) such as the one > developed by Wave Systems. This is a hard-wired, and therefore tamper-proof, > substitute for some of the software in more orthodox systems. But since the > ©-chip will not actually be a separate piece of kit, customer resistance should be > reduced. That, with luck, will eliminate the freeloaders. > > Even legitimate users, however, have some concerns. One of the most important > is privacy. Digital-rights management, particularly the sort that refers each > transaction to a third party, produces enormous amounts of Òinformation > exhaustÓ, as Intertrust puts it. The company sees this as a good thing. Its > products, it boasts, can track such Òusage data as the time when a customer plays > an interactive game, or even invokes specific modules in a game.Ó Many people, > however, will not regard that as such a great idea. They would rather keep their > games-playing habitsÑand other thingsÑsecret. > > Civil libertarians will not like the technology either, because it would create new > boundaries in cyberspace by restricting the flow of informationÑa feature that > many executives and politicians might, on the contrary, rather like. Companies > often want only a limited group of employees to have access to informationÑto > material that contains trade secrets, for instance. And many countries control > which categories of works, or ideas, can be sold. > > Legal experts are also wary of these systems. They fear that copyright holders > will be left with too much powerÑwhereas the rights of such consumers as > librarians and scientists to Òdeal fairlyÓ with intellectual property, will, in effect, > be abolished. Software code, warns Lawrence Lessig, a law professor at Harvard, > could replace legal code. > > After repeatedly strengthening the rights of copyright holders in the face of new > technology, therefore, governments may begin to think about protecting the > consumers of intellectual propertyÑperhaps by limiting what > digital-rights-management systems can do. Mr Lessig observes that the day may > soon dawn when students are taught not of ÒcopyrightÓ but ÒcopydutyÓÑthe > legal obligation of copyright holders to provide public access.
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