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Subject: IP: Thieves R Us
>X-Sender: >X-Sender: mnemonic@166.84.0.212 >Date: Fri, 11 May 2001 14:36:51 -0400 >To: dgillmor@sjmercury.com >From: Mike Godwin <mnemonic@well.com> > > >Thieves R Us >Computer makers are building equipment on the assumption that we are all >copyright outlaws >Mike Godwin >The American Lawyer > >April 18, 2001 > > >Every year or two I upgrade to a newer, faster Mac laptop, and this means >I go through a now-familiar ritual of hooking up the new machine to the >old one through a cable or local area network and copying everything -- >software, data (including my MP3 music collection), and settings -- to the >new machine. So you can imagine my surprise and horror when I heard >reports recently that a new standard for consumer hard drives would make >this kind of copying difficult or maybe even impossible. > >The reports may have been at least partially wrong, as it turns out. But I >think they raise important issues, and ones we ought to be thinking about now. > >The notion that hard drives might be hard-wired to prevent copying first >collided with my consciousness in January. That's when I heard about a >technology known as CPRM, which stands for Content Protection for >Recordable Media. It's being developed by an industry group known as The >4C Entity, with the backing of IBM, Toshiba, and Matsushita. > >CPRM, it turns out, was the basis of a flood of criticism against The 4C >Entity after a single news story appeared in December in a British online >computer journal called The Register. Titled "Stealth Plan Puts Copy >Protection Into Every Hard Drive," the article began with an arresting >lead: "Hastening a rapid demise for the free copying of digital media, the >next generation of hard disks is likely to come with copyright protection >countermeasures built in." Okay, that got my attention. > >The article went on to say that standard-setting bodies were being asked >to adopt CPRM for hard disks. Each disk would have a unique identifier >that would help prevent unauthorized copies. The article suggested that >this padlock could be built into drives as early as this summer. > >The reaction was quick and harsh. By the next day, computer activists, >including millionaire software entrepreneur John Gilmore, had circulated >the story to mailing lists and other online forums. Gilmore called CPRM >"the latest tragedy of copyright mania in the computer industry." He >warned that under the standard, users "wouldn't be able to copy data from >[their] own hard drive to another drive, or back it up, without permission >from some third party." > >Industry spokesmen were quick to respond that the protesters misunderstand >the technology and that their concerns are overblown. The 4C Entity said >that CPRM isn't even designed or licensed for "generic hard disks." It is >instead meant for use with other digital media, such as MP3 players and >writeable DVDs. The group also says the technology will be optional for >computer manufacturers. The standard would simply specify a common digital >signal facilitating CPRM technology, but it would not mandate that the >signal be present and turned on in a device. >These qualifications have not mollified Gilmore and other critics, who >raise the prospect that technologies like CPRM will push the digital >electronics industry into producing only equipment and tools with little >or no capability for unlicensed copying. > >Now, at this point you might say, "So what? What's wrong with designing >hardware in a way that prevents you from breaking the law?" > >I think the best answer to this is: Nothing, so long as it doesn't block >you from lawful stuff you need to do. Consider: It's certainly possible >today to build a car that will never go over the legal speed limit. >Perhaps speed-related injuries and fatalities are enough of a reason for >the auto industry to produce low-speed cars. But then it would be >impossible for drivers to do things they legally have a right to do, and >often need to do, such as accelerating safely onto a freeway or >accelerating to avoid a road hazard. And a car that can do those lawful >things can also break the speed limit. Yet we don't assume that the owner >of such a car is a likely speeder. > >Put more broadly: Technologies that empower people don't discriminate >between good uses and bad. So if we build constraints into our computer >systems that prevent infringement, we're also making it impossible for >users to engage in all sorts of lawful copying. Except for the most ardent >IP hard-liners, most people accept that it is a fair use to make private, >personal copies of music and movies. But the proposed standard could >prevent that sort of activity. > >It's worth comparing these digital rights management technologies to the >copy protection schemes that were the rage back in the 1970s and early >1980s -- the first decade and a half of the microcomputer revolution. Back >then, plenty of commercial software -- not just games, but also >productivity software like word processors and spreadsheets -- was coded >to prevent copying. >Routine tasks like backing up a hard drive and migrating to upgraded >systems were an incredible chore. With backups in particular, the software >discouraged activities that normal, prudent computer users ought to be >doing. As you may remember (and certainly can imagine), this caused a lot >of users to gripe. >Some developers responded by creating programs that circumvented the copy >protection. In the long term, however, most software vendors moved away >from copy protection altogether; they began to rely on copyright >enforcement and the customers' needs for support and upgrades to protect >their interests. You generally need to own licensed copies of software in >order to get support when you have problems. > >The vendors also began lowering the price of software so that it seemed >both reasonable and equitable to pay for it rather than copy it. The >primary reason that software vendors moved away from copy protection >schemes is that they were confronted with competitors that offered similar >products without copy protection and with lower prices. In other words, >market forces (Microsoft was not yet considered a monopoly) pushed >software companies into more rational setups and better relationships with >their customers. >But if copy protection is built into standard computer storage devices, >whether hard drives or anything else, what competitors will I be able to >turn to? Even my Macintosh PowerBook, which you might think is free from >standards imposed in the Wintel world, relies on an IBM standard-issue >hard disk. > >There's another complication. The Digital Millennium Copyright Act >expressly outlaws the dissemination of tools that can be used to >circumvent technologies that control access to, or copying of, copyrighted >works. I can't even circumvent those technologies myself. Courts have said >that it's illegal even when the underlying purpose of the copying (fair >use for a classroom presentation or permitted by license) is lawful. Even >if the license of my word processor allows me to make archival copies of >the software, it's still illegal for me to use circumvention tools to do so. > >This combination of law and hardware means that there's a real possibility >that someday soon I won't be able to choose between computer products that >employ such schemes and those that don't. If that day comes, I don't know >how the market will respond, but I know how I will. To the extent >possible, I'll stop buying new computer equipment altogether. I'm guessing >at least some other computer buyers will make that decision, too. > >This will mean I won't have the fastest and best computer equipment >anymore, but I'm betting I can stay afloat by haunting used-computer >stores for a long time to come. And I'll have the pleasure of knowing that >the computer equipment, MP3 device, or CD burner, etc., that I'm buying >doesn't have built into it the assumption that I'm a copyright infringer. > >Mike Godwin is chief correspondent of IP Worldwide. His e-mail address is >>mnemonic@well.com. For archives see: http://www.interesting-people.org/
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