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Subject: more on IBM and virtual reality - (was: Re: [IP] IBM to give birth to 'Second Life' business group)
Begin forwarded message: From: Amy Wohl <amy@wohl.com> Date: December 19, 2006 6:59:52 AM JST To: dave@farber.netSubject: RE: IBM and virtual reality - (was: Re: [IP] IBM to give birth to 'Second Life' business group)
Dave,It is provocative to think of IBM in the consumer virtual worlds business, but I keep remembering that IBM is no longer in ANY consumer businesses, but its own choice. Unless they are planning to change that strategy, I would
think that this venture into the future is on another path. Note that the IBM spokesman talks about "training, conferences and Commerce," in the Shankland article, B2B notions, I think. On Irving Wladawsky-Berger's own site, http://irvingwb.typepad.com/, hedescribes the Shankland interview and adds some comments of his own. Here there are references to "societal" possibilities for IBM and virtual reality
-- the blog notes healthcare, training and education as possibilities. Certainly IBM can always choose to go off in another direction -- $90Billion companies have deep pockets and lots of choices. But I think IBM's
venture into virtual reality is about placing itself in a leadershipposition in what it thinks could be a new way of doing business. Of course,
it is planning to learn about the opportunities as it tries out the new technology and this may move them into more consumer-oriented markets. Amy D. Wohl Editor, Amy Wohl's Opinions and President, Wohl Associates 40 Old Lancaster Road, #608 Merion Station, PA 19066 610-667-4842 amy@wohl.com www.wohl.com -----Original Message----- From: David Farber [mailto:dave@farber.net] Sent: Monday, December 18, 2006 3:35 PM To: ip@v2.listbox.com Subject: IBM and virtual reality - (was: Re: [IP] IBM to give birth to 'Second Life' business group) Begin forwarded message: From: Maris <maris.fogels@redplanet.ca> Date: December 18, 2006 11:12:09 PM JST To: dave@farber.net Subject: IBM and virtual reality - (was: Re: [IP] IBM to give birth to 'Second Life' business group) Hi Dave, A very interesting development. I believe that IBM can see a ways into the future here, and that they are using an early market position to their advantage. My thought is this: In the upcoming years IBM will see their revolutionary Cell processor chip in hundreds of millions of households around the world via game console systems from a variety of manufacturers. The realism of Second Life's graphics is rather low at the moment, but IBM's chip can easily overcome that. Virtual realms as per Second Life also require very high bandwidth to deliver the experience to the end-user, but if we look around the world very high-speed broadband is becoming more available all the time. So we have life-like real-time graphics rendering (via the Cell chip), climbing broadband Internet speeds (Japan?, Korea?), available on relatively inexpensive consumer devices, in a hundred million homes world-wide, within 3-4 years... No wonder IBM thinks that virtual realms will take off in the future. There are a few pieces that I do not know about, such as the human- machine interface technologies, but I suspect that if the Cell processor lives up to it's claims then processing real-time video input from a digital camera will be simple, and that will allow for the display of facial expressions and body language (consumer cameras are at 10 megapixels now, and new models will focus on video capture quality because that is primarily how the younger generation uses them; convenient, eh?) At this rate an entire virtual industry could take off right under our noses :) Maris David Farber wrote:
Begin forwarded message: From: Dewayne Hendricks <dewayne@warpspeed.com> Date: December 13, 2006 9:01:27 AM JST To: Dewayne-Net Technology List <dewayne-net@warpspeed.com> Subject: [Dewayne-Net] IBM to give birth to 'Second Life' business group Reply-To: dewayne@warpspeed.com IBM to give birth to 'Second Life' business group By Stephen Shankland <http://news.com.com/IBM+to+give+birth+to+Second+Life+business +group/2100-1014_3-6143175.html> Story last modified Tue Dec 12 15:39:57 PST 2006 IBM will launch an official group in January to deal with Second Life and other virtual realms from which the company hopes to profit. Virtual reality and other visual interface work is the next project on IBM's plate, Irving Wladawsky-Berger said in an interview at CNET's Second Life offices. Wladawsky-Berger, vice president of technical strategy and innovation at IBM, led the company's response to earlier technologies that rewrote the rules of the computing industry, such as e-commerce and Linux. "I have been playing a strong role in helping us start our 3D Internet and virtual-world efforts. We are launching a new EBO in this area in January--that is, an emerging business opportunity--much like we did with Linux and the grid," Wladawsky-Berger said Tuesday. IBM believes the virtual realm has potential for training, conferences and commerce, he said. Second Life, an online community run by a company called Linden Labs, is an electronic universe where people's virtual representations, called avatars, can chat, fly, teleport, browse stores and purchase goods. IBM has one public island on Second Life, a site named after and mimicking its Almaden Research Center near San Jose, Calif., but the company plans to open up 12 more by Monday. Second Life, not unlike blogging, has become a new trend among technology companies hoping to show they're hip to the latest trends and that believe they might benefit from direct connections to potential customers. In recent months, IBM rivals Dell and Sun Microsystems have launched Second Life offices and held activities. [snip] ------------------------------------- You are subscribed as mfogels@redplanet.ca To manage your subscription, go to http://v2.listbox.com/member/?listname=ip Archives at: http://www.interesting-people.org/archives/interesting- people/
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